They are a central component of the online “games-as-service” model that sees publishers working to keep players glued to their games in order to …
Source: The games industry doesn't know how to cure its lootbox addiction
They are a central component of the online “games-as-service” model that sees publishers working to keep players glued to their games in order to …
Source: The games industry doesn't know how to cure its lootbox addiction